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Harry Alisavakis

My journey through video game development

Technically Art: Issue 141 (17.1.2025)

Technically Art: Issue 140 (22.11.2024)

Technically Art: Issue 139 (16.04.2023)

Technically Art: Issue 138 (11.02.2023)

Technically Art: Issue 137 (09.12.2022)

Technically Art

Technically Art: Issue 51 (10.01.2020)

By Harry Alisavakis on Friday, January 10, 2020
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Technically Art

Technically Art: Issue 50 (03.01.2020)

By Harry Alisavakis on Friday, January 3, 2020
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Blog posts My take on shaders

My take on shaders: Cel shading

By Harry Alisavakis on Tuesday, December 31, 2019

Patrons This post is brought to you by these awesome Patreon supporters: orels1 Tiph’ (DN) Introduction Ok, it’s finally time for this tutorial. This is a shader that I’ve been teasing for more than a year, but other tutorial ideas got in the way, so I never got around to making this until now. And …

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Technically Art

Technically Art: Issue 49 (27.12.2019)

By Harry Alisavakis on Friday, December 27, 2019
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Technically Art

Technically Art: Issue 48 (21.12.2019)

By Harry Alisavakis on Saturday, December 21, 2019
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Technically Art

Technically Art: Issue 47 (13.12.2019)

By Harry Alisavakis on Friday, December 13, 2019
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Technically Art

Technically Art: Issue 46 (06.12.2019)

By Harry Alisavakis on Friday, December 6, 2019
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Blog posts My take on shaders

My take on shaders: Grass Shader (Part II)

By Harry Alisavakis on Saturday, November 30, 2019

Patrons This post is brought to you by these awesome Patreon supporters: Djinnlord Nicolo Linder orels1 Tiph’ (DN) Introduction Welcome to the second, and probably final part of the grass shader tutorial! Here we’ll expand on the shader from the first grass tutorial and add some neat features to get yourself some nice looking grass! …

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Technically Art

Technically Art: Issue 45 (29.11.2019)

By Harry Alisavakis on Friday, November 29, 2019
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Technically Art

Technically Art: Issue 44 (22.11.2019)

By Harry Alisavakis on Friday, November 22, 2019
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