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Harry Alisavakis

My journey through video game development

Technically Art: Issue 141 (17.1.2025)

Technically Art: Issue 140 (22.11.2024)

Technically Art: Issue 139 (16.04.2023)

Technically Art: Issue 138 (11.02.2023)

Technically Art: Issue 137 (09.12.2022)

Technically Art

Technically Art: Issue 27 (26.07.2019)

By Harry Alisavakis on Friday, July 26, 2019
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Blog posts My take on shaders

My take on shaders: Grab pass distortion

By Harry Alisavakis on Sunday, July 21, 2019

Patrons This shader tutorial post was brought to you by: Erich Binder, Minh Triết Đỗ Introduction I was quite surprised to see that while I had a tutorial on grab pass shaders and on UV distortion, I didn’t actually have a tutorial on grab pass distortion. And I probably should have one, cause it’s a …

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Technically Art

Technically Art: MEGA Issue 26 (19.07.2019)

By Harry Alisavakis on Friday, July 19, 2019
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Technically Art

Technically Art: Issue 25 (05.07.2019)

By Harry Alisavakis on Friday, July 5, 2019
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Blog posts My take on shaders

My take on shaders: VFX Master Shader (Part III)

By Harry Alisavakis on Sunday, June 30, 2019

Patrons This shader tutorial post was brought to you by: Erich Binder Introduction Hello and welcome to the third and possibly final (major) part of the VFX Master Shader tutorial! In the first and second part we covered the majority of the most common effects of the master shader, but we focused on the opaque …

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Technically Art

Technically Art: Issue 24 (28.06.2019)

By Harry Alisavakis on Friday, June 28, 2019
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Technically Art

Technically Art: Issue 23 (21.06.2019)

By Harry Alisavakis on Friday, June 21, 2019
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Blog posts My take on shaders

My take on shaders: VFX Master Shader (Part II)

By Harry Alisavakis on Sunday, June 16, 2019

Introduction Welcome to the second part of the VFX Master Shader tutorial! In this part, we’ll add more features to the “VFX Apprentice Shader”, to actually upgrade it to the status of “Master”. The second part is still focusing on the opaque version of the shader, and while I’ll include the shader code for the …

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Technically Art

Technically Art: Issue 22 (14.06.2019)

By Harry Alisavakis on Friday, June 14, 2019
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Technically Art

Technically Art: Issue 21 (07.06.2019)

By Harry Alisavakis on Friday, June 7, 2019
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