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Harry Alisavakis

My journey through video game development

Technically Art: Issue 141 (17.1.2025)

Technically Art: Issue 140 (22.11.2024)

Technically Art: Issue 139 (16.04.2023)

Technically Art: Issue 138 (11.02.2023)

Technically Art: Issue 137 (09.12.2022)

Technically Art

Technically Art: Issue 13 (12.04.2019)

By Harry Alisavakis on Friday, April 12, 2019
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Blog posts My take on shaders

My take on shaders: Interior mapping

By Harry Alisavakis on Tuesday, April 9, 2019

As I mentioned in the previous post, there is a third part to the parallax effect series. However, I decided not to call this post “Parallax Effects (Part III)”, because this effect is widely known with its own name: Interior Mapping. It’s an effect that’s been utilized for many years, to give the impression of …

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Technically Art

Technically Art: Issue 12 (05.04.2019)

By Harry Alisavakis on Friday, April 5, 2019
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Technically Art

Technically Art: Issue 11 (28.03.2019)

By Harry Alisavakis on Friday, March 29, 2019
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Technically Art

Technically Art: Issue 10 (22.03.2019)

By Harry Alisavakis on Friday, March 22, 2019
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Technically Art

Technically Art: Issue 9 (15.03.2019)

By Harry Alisavakis on Friday, March 15, 2019
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Blog posts My take on shaders

My take on shaders: Parallax effect (Part II)

By Harry Alisavakis on Monday, March 11, 2019

Welcome to the second part of the tutorial on Parallax effects! Now, initially I intended for this tutorial to only have two parts, with which I so naively open on the previous post. However, there’s probably going to be a third part on the series, the subject of which I won’t reveal now, for some …

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Technically Art

Technically Art: Issue 8 (08.03.2019)

By Harry Alisavakis on Friday, March 8, 2019
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Technically Art

Technically Art: Issue 7 (01.03.2019)

By Harry Alisavakis on Friday, March 1, 2019
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Technically Art

Technically Art: Issue 6 (22.02.2019)

By Harry Alisavakis on Friday, February 22, 2019
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