My take on shaders: Compute shaders

Patrons This tutorial is brought to you by these awesome Patrons: Diarmaid Malone Sergey Gonchar Tiph’ (DN) Introduction Hey there 👀 It’s been a while since the last “My take on shaders” tutorial. I’m not gonna lie; I’ve been having some trouble considering this series relevant or useful lately, since node-based shader authoring has been …

Shader bits: World space reconstruction, orthographic camera texture projection & fake perspective UVs

Hey there! It’s been a while 👀 I’ve found that I’ve been copying around some shader code from different files here and there, and I thought it’d be handy for me and for you to have those around in a new Shader Bits post. Let’s get started~ World-space reconstruction While I was creating yet another …