Water shaders By Harry Alisavakis on Sunday, June 21, 2020 Different stylized water shaders hand-coded in Unity’s built-in render pipeline. Previous Post Next Post
Kerem Dinler April 28, 2022 at 11:29 am Reply I am lost in your gorgeous shaders… I can never get these nice stepped voronoi foams like top left or bottom left. Can you give me a hint. Cant find a proper line in your codes.
Harry Alisavakis April 28, 2022 at 12:34 pm Reply Thanks! The voronoi patterns are made using an approach like Kristof Dedene’s: http://www.youtube.com/watch?v=mbCibu2isB8 I used Ronja’s voronoi tutorial to get a 3D voronoi noise and adjusted it to work like in Kristof’s video: https://www.ronja-tutorials.com/post/028-voronoi-noise/ Hopefully that will get you started =]
Kerem Dinler April 28, 2022 at 7:57 pm Reply THANK YOU!!!!!!!! Sorry I couldnt write any bigger, caps is all i got 🙂
Harry Alisavakis April 28, 2022 at 9:36 pm Reply Sure thing! Make sure to also join our Discord server if you have any other questions, people there would be very happy to help =] https://discord.gg/e9XnPFv
Comments
I am lost in your gorgeous shaders…
I can never get these nice stepped voronoi foams like top left or bottom left. Can you give me a hint. Cant find a proper line in your codes.
Author
Thanks! The voronoi patterns are made using an approach like Kristof Dedene’s: http://www.youtube.com/watch?v=mbCibu2isB8
I used Ronja’s voronoi tutorial to get a 3D voronoi noise and adjusted it to work like in Kristof’s video: https://www.ronja-tutorials.com/post/028-voronoi-noise/
Hopefully that will get you started =]
THANK YOU!!!!!!!!
Sorry I couldnt write any bigger, caps is all i got 🙂
Author
Sure thing! Make sure to also join our Discord server if you have any other questions, people there would be very happy to help =]
https://discord.gg/e9XnPFv