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Harry Alisavakis

My journey through video game development

Tag Archives: computer graphics
Technically Art

Technically Art: Issue 40 (25.10.2019)

By Harry Alisavakis on Friday, October 25, 2019
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Blog posts My take on shaders

My take on shaders: Grass Shader (Part I)

By Harry Alisavakis on Sunday, October 20, 2019

Patrons This post is brought to you by: Djinnlord Nicolo Linder orels1 Tiph’ (DN) Introduction In the previous tutorial we saw some stuff around geometry shaders, which have a lot of really interesting applications, and grass shaders is one of the most popular ones! Grass shaders, like water shaders, can be infinitely fun and you …

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Technically Art

Technically Art: Issue 39 (18.10.2019)

By Harry Alisavakis on Friday, October 18, 2019
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Technically Art

Technically Art: Issue 37 (04.10.2019)

By Harry Alisavakis on Friday, October 4, 2019
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Technically Art

Technically Art: Issue 35 (20.09.2019)

By Harry Alisavakis on Friday, September 20, 2019
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Technically Art

Technically Art: Issue 34 (13.09.2019)

By Harry Alisavakis on Friday, September 13, 2019
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Technically Art

Technically Art: Issue 32 (30.08.2019)

By Harry Alisavakis on Friday, August 30, 2019
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Technically Art

Technically Art: Issue 31 (23.08.2019)

By Harry Alisavakis on Friday, August 23, 2019
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