Recently I started experimenting with VFX and my 2 first entries on the field were 2 pretty standard concepts: a tornado and an explosion. Actually the whole idea of getting into VFX dawned on me after watching an awesome VFX tornado by Spyro. So I tried approaching VFX my own way, with my existing assets/shaders …
I guess this is the first entry to this category, since I never had such a demand for a write-up before. So here goes! The different between this format and regular “My take on shaders” post is that this is a more direct format, just going through a particular effect that I find too specific …