Patrons This post is brought to you by these awesome Patreon supporters: orels1 Tiph’ (DN) Introduction Ok, it’s finally time for this tutorial. This is a shader that I’ve been teasing for more than a year, but other tutorial ideas got in the way, so I never got around to making this until now. And …
Patrons This tutorial post is brought to you by: erich binder Djinnlord Introduction There’s a lot of effects with shaders that can be quite tough to approach, mostly because you don’t even really know where to start. These tend to be more connected to physical effects, which is precisely what makes them hard to approach. …
Patrons This tutorial post is brought to you by: erich binder Djinnlord Introduction For quite a long time I wanted to do something like SSS for some neat effects, and I had this shader ready for some time too. However, it’s needless to say that I feel weird covering this subject in a tutorial. Mostly …
Hi there. This is a quite different tutorial post than what you’re probably used to. As the featured image suggests, this shader is about making realistic stock images of people surfing with Unity’s shader file icon as a head. It’s oddly specific, but you’d be surprised how many people actually asked for this. Ok, enough …
While my jaw dropped from browsing Taizyd Korambayil‘s website, my eye got specifically stuck on one effect: the teleportation shader made in UE4. And as I was reading the breakdown I was like “I’ve done this part, I’ve done that part, I’ve certainly done that part” and I was then at the bottom of the page, …
I told you another dissolve effect was coming. I was also struggling with the name of this effect, I considered labeling it “proximity dissolve” but that wouldn’t be so accurate. In any case, the concept is simple: it’s a surface shader that dissolves parts of an object that are inside a sphere. The effect can …
I know exactly what you’re thinking: “Hasn’t this gorgeous-looking guy already made a dissolve shader post in this link? How much longer is he going to milk that dissolve-shader cow?”. And you wouldn’t be totally mistaken (especially about the “gorgeous” part). I like dissolving effects; they’re simple, they can pretty much only be done with …
In this post I have a very simple shader for you, which serves two main purposes: to talk more about our lord and savior, the dot product, and to write a small and easy post to justify me not being so active. Nevertheless, this effect is definitely useful and interesting in many ways. It also …