i dont think i ever shared this one~ Graphic Stylized flame #VFX #2dFX pic.twitter.com/oDXb3weXmZ
— Stressed Whagon ✨B L M (@Kurothemoop) September 8, 2022
Help us spread the word, our Paper Mario-inspired RPG is coming to Kickstarter this fall! 🍁
— Flynt Buckler Wakes the Sleepy Castle (@SleepyCastleDev) September 8, 2022
As a small team of 2 we rely on this amazing community to share our hard work, so please retweet 🔁 if you want to play our game someday. 😊#indiedev #indiegames pic.twitter.com/tZ6qJwIPXk
#UnrealEngine #indiedev #gamedev #lowpoly #fantasy #indiegames #art #Selfloss #boat #screenshotsaturday
— Alex Goodwin (@AlexGoodwinDev) September 11, 2022
Stormy ocean! Be aware of jellyfishes, they invoke some lightning strikes 🌊🌊🌊 pic.twitter.com/CJz9Z6iQq7
Some footage of the little game jam project I'm working on with @rbnturner. Really happy with how it feels to play and with the ambience we've got now. (sound on!) #gamedev #screenshotsaturday #IndieGameDev #madewithunity pic.twitter.com/UZTxo9moKC
— Never Rest Studio (@NeverRestStudio) September 10, 2022
It's very crashy, and definitely not optimized at all,
— Late as usual (@lateasusual_) September 11, 2022
But I got blender geometry nodes sending meshes to #GodotEngine :3 pic.twitter.com/xv3tRAND9Z
Swordtember – Day 12 : Woven 🧶#swordtember #swordtember2022 #blender3d pic.twitter.com/w1ZiEDarni
— Kay 🎨 (@KayLousberg) September 12, 2022
Hi, I'm Mimi!
— Mimi 🏳️⚧️ (@mimi_chio_) September 13, 2022
I'm a #3Dartist who makes environments and props for games! Previous work includes the upcoming 10th anniversary remake of @qubegame and Lab Rat with @direGoldfish
I'm currently looking for more work, and I also take on commissions now! https://t.co/q2g2xuknAn pic.twitter.com/vaMgintdjZ
Daily #Blender Tip: Creating stylized anime hair can be quite challenging it you do it manually. Luckily, there’s a workflow that makes it fast and easy, using Curves drawn on surfaces. #b3d pic.twitter.com/MztXpk0fYN
— Jan van den Hemel (@JanvandenHemel) September 12, 2022
Lygia update: adding some ScreenSpace reflection function. The new position and normal buffers on glslViewer are opening an entire new set of cool techniques to play with. https://t.co/f1CSoWy4zh pic.twitter.com/HCr9PgX4o0
— Patricio Gonzalez Vivo (he/him) (@patriciogv) August 31, 2022
A simple curtain
— Rohan Dalvi (@RohanCreates) September 13, 2022
Today's Tweety Tut#houdini pic.twitter.com/ztxHBkoUas
Here are some updated visuals for my game 😀 #gamedev #indiedev #madewithunreal @IndieGameLover pic.twitter.com/reA4pxKEOg
— Robin Le Heist (@RobinLeHeist) September 13, 2022
What's in the box? #b3d pic.twitter.com/DPG2ldByWk
— Late as usual (@lateasusual_) September 14, 2022
I was inspired by Makoto Shinkai, my favorite anime director. These scenes I remade are from the anime Garden of Words.
— TadayoshiCG (@TadayoshiCG) July 3, 2022
Follow my Instagram: https://t.co/LLRGXBiZsw pic.twitter.com/kjP1TavgVw
Quick freebie for everyone!✨
— FLOGELZ❄️ (@flogelz) September 10, 2022
If you want your particles to be less cardboardy too, I put the tiny soft particle hack into a shader file~
Grab it here -> https://t.co/hLSWhYzJcU #gamedev #unity3d #shaders #madewithunity #bellsarietta #vfx #screenshotsaturday pic.twitter.com/lsUWZ8oLe9
Cinematic Camera Test#screenshotsaturday #madewithunity #gamedev pic.twitter.com/obRiYZ5Xc3
— Lez (@leztusi) September 11, 2022
Hey #PortfolioDay🌸
— Julia 🇺🇦 (@jaybah) July 12, 2022
I’m Julia, a Ukrainian 3D Artist🇺🇦
Currently in the UK, looking for freelance or a remote role in a studio🙏
I make assets for games and I also enjoy abstract animations and experiments with #GeometryNodes in #Blender3d.
💌jaybah.xyz@gmail.com#b3d pic.twitter.com/vDq7OLXtxA
Simple utility pole system made with #geometrynodes. It has a twist as it dynamically interacts with particular objects around. I am thinking about turning it into a beginner friendly intro tutorial to GN, would you be interested? … also notice new WIP kit for #buildify ^^ #b3d pic.twitter.com/scBgH2OlwY
— Pavel Oliva (@Pavel_Oliva) September 14, 2022
Who needs a Love Potion?? 👀 Super haappyyyy how it turned out!💕
— Roksy 🦄🌸 (@roksydesigns) September 14, 2022
Inspired by Tiny Tinas Wonderlands for the XYZ Challenge 💕🙌 #XYZRepresent
💕 https://t.co/rooG1devtj 💕 pic.twitter.com/u5Imwcv9SS
Airborne Kingdom: The Lost Tundra has some cool (heh ❄️) screen effects to reinforce the Cold mechanic using @unity's HDRP
— Ben Wander (@TheWanderingBen) September 14, 2022
Here's the effect (exaggerated so you can see it, Twitter compression!)
Details below 👇#techart #gamedev #madewithunity pic.twitter.com/dsRQKsWIS0
#pixelart #indiedev pic.twitter.com/IftQMHYGdY
— Zaib (@zaibshah_) September 14, 2022
VFX Graph本の作例一個完成!
— AKI(Flypot代表) (@frontakk) September 14, 2022
これは解説長くなりそうやな・・・。 pic.twitter.com/je94cTkDq6
Perlin derivatives #unity3d Pseudorandom Surfaces #gamedev #tutorial: https://t.co/TisiIwmCbe
— Jasper Flick (@catlikecoding) September 15, 2022
The last few months I have been working on a side project of integrating Rust into Unreal Engine 5, and today I finally released it 🥳
— Maik Klein (@MaikKlein_DEV) September 4, 2022
Here is the blog post: https://t.co/D10UYVDCb5
The project link: https://t.co/jpgv6M6mQ9@rustlang @rust_gamedev #UnrealEngine pic.twitter.com/s7QUHoqxR0
forever painting wood pic.twitter.com/NDntv0vTxI
— Rosie Jarvis (@rosiejarvisart) September 15, 2022
I created a short level to showcase the full magnetic feature 🧲🧲🧲
— Madly Games (@Madly_Games) September 14, 2022
The system was working but unstable at some point, so I reworked it. It still needs a bit of love but we're close to perfection now! 👍#madewithunity #indiedev #indiegames #IndieGameDev #gamedev #unity3d pic.twitter.com/LN5vWbcDxy