Technically Art Technically Art: Issue 125 (16.09.2022) By Harry Alisavakis on Friday, September 16, 2022 i dont think i ever shared this one~ Graphic Stylized flame #VFX #2dFX pic.twitter.com/oDXb3weXmZ— Stressed Whagon ✨B L M (@Kurothemoop) September 8, 2022 Help us spread the word, our Paper Mario-inspired RPG is coming to Kickstarter this fall! 🍁As a small team of 2 we rely on this amazing community to share our hard work, so please retweet 🔁 if you want to play our game someday. 😊#indiedev #indiegames pic.twitter.com/tZ6qJwIPXk— Flynt Buckler Wakes the Sleepy Castle (@SleepyCastleDev) September 8, 2022 #UnrealEngine #indiedev #gamedev #lowpoly #fantasy #indiegames #art #Selfloss #boat #screenshotsaturday Stormy ocean! Be aware of jellyfishes, they invoke some lightning strikes 🌊🌊🌊 pic.twitter.com/CJz9Z6iQq7— Alex Goodwin (@AlexGoodwinDev) September 11, 2022 Some footage of the little game jam project I'm working on with @rbnturner. Really happy with how it feels to play and with the ambience we've got now. (sound on!) #gamedev #screenshotsaturday #IndieGameDev #madewithunity pic.twitter.com/UZTxo9moKC— Never Rest Studio (@NeverRestStudio) September 10, 2022 It's very crashy, and definitely not optimized at all, But I got blender geometry nodes sending meshes to #GodotEngine :3 pic.twitter.com/xv3tRAND9Z— Late as usual (@lateasusual_) September 11, 2022 Swordtember – Day 12 : Woven 🧶#swordtember #swordtember2022 #blender3d pic.twitter.com/w1ZiEDarni— Kay 🎨 (@KayLousberg) September 12, 2022 Hi, I'm Mimi!I'm a #3Dartist who makes environments and props for games! Previous work includes the upcoming 10th anniversary remake of @qubegame and Lab Rat with @direGoldfishI'm currently looking for more work, and I also take on commissions now! https://t.co/q2g2xuknAn pic.twitter.com/vaMgintdjZ— Mimi 🏳️⚧️ (@mimi_chio_) September 13, 2022 Daily #Blender Tip: Creating stylized anime hair can be quite challenging it you do it manually. Luckily, there’s a workflow that makes it fast and easy, using Curves drawn on surfaces. #b3d pic.twitter.com/MztXpk0fYN— Jan van den Hemel (@JanvandenHemel) September 12, 2022 Lygia update: adding some ScreenSpace reflection function. The new position and normal buffers on glslViewer are opening an entire new set of cool techniques to play with. https://t.co/f1CSoWy4zh pic.twitter.com/HCr9PgX4o0— Patricio Gonzalez Vivo (he/him) (@patriciogv) August 31, 2022 A simple curtainToday's Tweety Tut#houdini pic.twitter.com/ztxHBkoUas— Rohan Dalvi (@RohanCreates) September 13, 2022 Here are some updated visuals for my game 😀 #gamedev #indiedev #madewithunreal @IndieGameLover pic.twitter.com/reA4pxKEOg— Robin Le Heist (@RobinLeHeist) September 13, 2022 What's in the box? #b3d pic.twitter.com/DPG2ldByWk— Late as usual (@lateasusual_) September 14, 2022 I was inspired by Makoto Shinkai, my favorite anime director. These scenes I remade are from the anime Garden of Words. Follow my Instagram: https://t.co/LLRGXBiZsw pic.twitter.com/kjP1TavgVw— TadayoshiCG (@TadayoshiCG) July 3, 2022 Quick freebie for everyone!✨If you want your particles to be less cardboardy too, I put the tiny soft particle hack into a shader file~Grab it here -> https://t.co/hLSWhYzJcU #gamedev #unity3d #shaders #madewithunity #bellsarietta #vfx #screenshotsaturday pic.twitter.com/lsUWZ8oLe9— FLOGELZ❄️ (@flogelz) September 10, 2022 Cinematic Camera Test#screenshotsaturday #madewithunity #gamedev pic.twitter.com/obRiYZ5Xc3— Lez (@leztusi) September 11, 2022 Hey #PortfolioDay🌸I’m Julia, a Ukrainian 3D Artist🇺🇦Currently in the UK, looking for freelance or a remote role in a studio🙏I make assets for games and I also enjoy abstract animations and experiments with #GeometryNodes in #Blender3d.💌jaybah.xyz@gmail.com#b3d pic.twitter.com/vDq7OLXtxA— Julia 🇺🇦 (@jaybah) July 12, 2022 Simple utility pole system made with #geometrynodes. It has a twist as it dynamically interacts with particular objects around. I am thinking about turning it into a beginner friendly intro tutorial to GN, would you be interested? … also notice new WIP kit for #buildify ^^ #b3d pic.twitter.com/scBgH2OlwY— Pavel Oliva (@Pavel_Oliva) September 14, 2022 Who needs a Love Potion?? 👀 Super haappyyyy how it turned out!💕Inspired by Tiny Tinas Wonderlands for the XYZ Challenge 💕🙌 #XYZRepresent💕 https://t.co/rooG1devtj 💕 pic.twitter.com/u5Imwcv9SS— Roksy 🦄🌸 (@roksydesigns) September 14, 2022 Airborne Kingdom: The Lost Tundra has some cool (heh ❄️) screen effects to reinforce the Cold mechanic using @unity's HDRPHere's the effect (exaggerated so you can see it, Twitter compression!)Details below 👇#techart #gamedev #madewithunity pic.twitter.com/dsRQKsWIS0— Ben Wander (@TheWanderingBen) September 14, 2022 #pixelart #indiedev pic.twitter.com/IftQMHYGdY— Zaib (@zaibshah_) September 14, 2022 VFX Graph本の作例一個完成!これは解説長くなりそうやな・・・。 pic.twitter.com/je94cTkDq6— AKI(Flypot代表) (@frontakk) September 14, 2022 Perlin derivatives #unity3d Pseudorandom Surfaces #gamedev #tutorial: https://t.co/TisiIwmCbe— Jasper Flick (@catlikecoding) September 15, 2022 The last few months I have been working on a side project of integrating Rust into Unreal Engine 5, and today I finally released it 🥳Here is the blog post: https://t.co/D10UYVDCb5The project link: https://t.co/jpgv6M6mQ9@rustlang @rust_gamedev #UnrealEngine pic.twitter.com/s7QUHoqxR0— Maik Klein (@MaikKlein_DEV) September 4, 2022 forever painting wood pic.twitter.com/NDntv0vTxI— Rosie Jarvis (@rosiejarvisart) September 15, 2022 I created a short level to showcase the full magnetic feature 🧲🧲🧲The system was working but unstable at some point, so I reworked it. It still needs a bit of love but we're close to perfection now! 👍#madewithunity #indiedev #indiegames #IndieGameDev #gamedev #unity3d pic.twitter.com/LN5vWbcDxy— Madly Games (@Madly_Games) September 14, 2022 code coding computer graphics game design game development gameart gamedev games graphics graphics programming indie indiedev indies madewithunity madewithunreal programming shader shaders unity unity3d unreal engine unreal engine 4 vfx Previous Post Next Post Related Posts Technically Art Technically Art: Issue 139 (16.04.2023) Technically Art Technically Art: Issue 138 (11.02.2023) Technically Art Technically Art: Issue 137 (09.12.2022)