🔥 BURRRRNNN 🔥
— TREVISAN Nicolas (@CoolCatVFX) September 23, 2022
Flamethrower exercise from @quentincordonn1's 4th and last chapter of his 2D Fire VFX course !
Great course, I've enjoyed every minute of it 😊 .#VFX #2DFX #Photoshop #fire #Flames #digitalarts #VFXFriday pic.twitter.com/oLncJ7gkqQ
Helloo! #PortfolioDay
— Raül Pla 🏳️🌈 (@RaulPR1930) September 23, 2022
I'm Raül, a Spanish 3D Artist that loves Technical Art.
I currently live in Barcelona and I'm looking for a job in a studio #gamedev
I do a little bit of everything, but I enjoy the most doing shaders, #VFX and production tools.https://t.co/JQKndtxE2i pic.twitter.com/q9GPdqtTIU
Made a windy little scene to demo some environment VFX#vfxfriday #vfx #madewithunity #gamedev #indiedev #assetstore #unity3d #unity pic.twitter.com/WhxxN4q9Fb
— Archanor✨ (@Archanor) September 23, 2022
This is what 🌸 Spirit Blossom Sett's R 🌸 looked like during development. pic.twitter.com/p2M0xO5dfG
— 🌸 Spirit Blossom Sirhaian 🌸 (@Sirhaian) September 23, 2022
got an urge to try another toy octree-terrain renderer pic.twitter.com/4oMMqDtcss
— 2DArray (@2DArray) September 22, 2022
𝓢#screenshotsaturday #gamedev #indiedev #unity3d #madewithunity pic.twitter.com/wPaeqAFvJg
— The Milk Lake (@TheMilkLake) September 24, 2022
Anime Food made in Blender 2D+3D #blender #b3d #Greasepencil pic.twitter.com/oB52dEXyPR
— TadayoshiCG (@TadayoshiCG) September 15, 2022
– How many butterflies should we have?
— Tomasz Stachowiak (@h3r2tic) September 24, 2022
– Yes. 👀🦋🦋🦋🦋🦋🦋#screenshotsaturday #indiegamedev pic.twitter.com/Icbkf3Nx1p
🌊🌊 (🔊 + 🔄)#screenshotsaturday #indiegame #gamedev #metroidvania #madewithunity pic.twitter.com/GKIFO1yI9p
— Mystic Clockwork Studio (@MysticClockwork) September 24, 2022
Hey #LatinxCreate, I’m a environment artist specializing in materials in games. Grateful to be in this industry, but games need more BIPOC representation, let’s break down the walls together. pic.twitter.com/wxY7p6eOYp
— Chris Vasquez (@3xChris) September 24, 2022
Months after @HarryAlisavakis's #TechnicallyAJam, I'm finally posting the 2d water shader, water splash vfx and background art I did during the jam. Take a gander#shader #techart pic.twitter.com/WYsdCpuPZx
— Mitch M (@MitchJMcClellan) September 25, 2022
「岸」- Buoys / Dolosse#indie_anime #b3d #blender pic.twitter.com/Si36F1OvXY
— Dyzi&liz (@Dyzinliz) September 25, 2022
#VFX are a lot of bloody work… #madewithunity #unity3d #3danimation #gamedev pic.twitter.com/uJTeLGwFrq
— Yamo Studios (@YamoStudios) September 24, 2022
Improved the stability and performance of the GPU molecular dynamics solver. Around 1.5ms for 1M particles per iteration on a 3070. Not going to lie, this is really fun to play with. I wonder if one can make a game out of this🤔 pic.twitter.com/RW3LsyhCuH
— Mykhailo Moroz (@Michael_Moroz_) September 24, 2022
Ooo! Our dynamically driven pizzabot is up and running in engine. All animation driven via Unity animator, with dynamic jiggle bones with collision for secondary motion. 🍕 #screenshotsaturday #animation #rigging pic.twitter.com/qZjrixv6HB
— Shot One! 🐟 (@ShotOne_) September 24, 2022
I've been working on river and waterfall materials for the game! 🌊💦 Also setting up easy ways to make more (we love splines).
— Saralie (@SaralieWagstrom) September 24, 2022
I find it very soothing to just look at everything in motion😌#screenshotsaturday #indiegame #IndieGameDev #UnrealEngine pic.twitter.com/COAIuqjpMG
Added some VFX and SFX to the dragon. Also gave it a dash ability. Feedback always welcomed!#gamedev #unrealengine #3d #animation #dragon #IndieGameDev #blackartist pic.twitter.com/4lcrnTixW1
— Charles Cox (@CharlesCoxArt) September 25, 2022
Hello to my 2 followers! This is going to be my first ever rig post, i've been studying rig for some months now, and finished Glenn's full body rig(still working on the facial) pic.twitter.com/fOmSAJJFRy
— Vinicius Lobo (@Viniciu30000413) September 25, 2022
サイバー調(デジタル調?)のスラッシュ試作
— 不連続 (@hurenzoku) September 25, 2022
上手くいった部分といかなかった部分が半々くらい#Unity #VFXGraph #realtimeVFX pic.twitter.com/qmuYpbH4Hy
Some really cool #swordtember entries this year. Wish I could model all of them! Here's @Drawmaevedraw Blade of the Celestial Cartographer. pic.twitter.com/M16b0uzlJf
— Djörk (@WillKoehler3D) September 25, 2022
I could waste so much time watching those fishes#gamedev #madewithunity pic.twitter.com/m6Fqg9cqsw
— Brute Force (@BruteForceGame) September 23, 2022
I now appreciate bezier curves so much. Thanks to @FreyaHolmer's amazing video. (I'm late to it I know I'm sorry and link below)
— Zizhen Andrew // Pinni and the Lost Voice 🐶 (@zizhen96) September 26, 2022
Also, a weird way to use Target Joint 2D 🤸#madewithunity #indiegames #indiedev #gamedev pic.twitter.com/T6ars2F6Mk
Hand tracked particle effects, @_kzr + @varjodotcom + @ultraleap pic.twitter.com/Gela0USKfN
— Lee Vermeulen (@Alientrap) September 24, 2022
rediscovered my forgotten pipe generator! Next-gen Pipe Mania game..? pic.twitter.com/rb6sqMzVsK
— Owen Deery (@owendeery) September 26, 2022
✨Quiet Town✨
— Jennifer McGarry (@jenmcgarryart) September 26, 2022
i'm VERY excited to finally share with you all the project i've been working on!
based on the incredible illustration by @kemineko pic.twitter.com/kOEZI40VW0
Clovertown Mill, a stylized UE5 environment based on the amazing concept art of @marbmallow! ☺️
— Baobab 🤡 (@yuba_bao) September 26, 2022
More renders and breakdown of the scene on my ArtStation. pic.twitter.com/lSywMAXXFW
エフェクトつくりました
— かつら (@RFX000000) September 25, 2022
ポケモンのストーンエッジな感じ
色々断念したけど完成させたのでよしとします#UE5 #Niagara #realtimeVFX #Houdini pic.twitter.com/VkCgn39Tty
Heres another cool example of 3D RD with an interactive cross section!
— ✨Kris (@BettiniKrisp) September 27, 2022
It's pretty slow but it's also pretty high resolution for how janky yet elegant this implementation is https://t.co/Rseb4bDIhs pic.twitter.com/safsvI5xTN
Last public teaser! Little WIP for pack 2 🐟🐟 pic.twitter.com/CGhWYor2SX
— ✨Rafles✨ (@SrRafles) September 27, 2022
🌪️finally ported the legacy tornado to fields (minimum 3.1.2), will be releasing the .blend file for free in a day or so#b3d #blender #geometrynodes pic.twitter.com/a7iuDZxVY9
— celestialmaze (@cmzw_) September 26, 2022
Saw a few posts about NaN propagation bugs in games, tried making a thing in Godot :3 https://t.co/SVktsoGZY6 pic.twitter.com/tsDwX7N9cK
— Late as usual (@lateasusual_) September 26, 2022
✨🌊WATER BREAKDOWN💦✨
— Saralie (@SaralieWagstrom) September 27, 2022
A lot of people have been asking about how I've set up the water I showed in my last tweet, so here comes a breakdown of the materials in Unreal Engine 4, a 🧵#indiegame #indiedev #gamedev #UnrealEngine #VFX pic.twitter.com/gxtlu4ozio
Really tried my best not to work on Ooglians this weekend but it was SO HARD!? 😭
— Simon Bäckström (@GameDevSimon) September 26, 2022
Today i've worked like 3x as hard to bring u the new juicy PHYSICAL cables with SOUNDS!
It's all just silly sounds i made with my mouth, but I might keep them 👀#GameDev #indieDev #madewithUnity pic.twitter.com/f8CVu3F4rJ
#Houdini RBD Soft Constraints#sidefx #IndieGameDev #indiedev #goprocedural #gamedevelopment #gamedev #indiegame #gametools #cg #CGI #3dartist #gameart #3D #animation pic.twitter.com/K6hAScWt3P
— Blue Bursting Bubble (@BubblePins) September 26, 2022
I’m really happy to announce that the fog renderer is working!
— Isaiah Toth 🇭🇺 (@IsaiahToth_Dev) September 27, 2022
All thanks to @occasoftware and his awesome help! Thank you so much! 😊
I highly recommend you go check out his work!#madewithunity #gamedev #indiegamedev #gamedesign #vfx pic.twitter.com/0wdzJ2aELl
ngl I didn't think I'd be making worm spies at 23 haha
— ✨ Kela✨ making Mail Time 💌 (@KelaMakesGames) September 27, 2022
this is my job???? 🔥 pic.twitter.com/z9OepBh74x
Hey I worked on that 💜 https://t.co/qUsp4SRmOu
— Jes (@JessieVanAelst) September 28, 2022
Super excited to say @ustwogames "Desta: The Memories Between" is finally out! Was a pleasure working on the art direction and super proud of the team. It has drama, dream worlds, powers, what more could you want? Out now on @netflix games! pic.twitter.com/vaQtar0IoM
— Chris (• ε •) (@paperCaves) September 27, 2022
I am so excited to finally finish this project.😆
— Kamila Bianchi 🇧🇷🇬🇧 (she/her) (@kamilabianchi) September 27, 2022
If you want to know how to import, rig and animate a character in Unreal, check out my course: https://t.co/GGTQPD73oh
For only $60 (personal license)#controlrig #flippednormals #ue5 #rigtip #buzzlightyear pic.twitter.com/YuReFu1nCL
3D Fan art of the cover of the fantastic graphic novel ''Morgane'' by Stephane Fert ! The story is about Arthur's half sister, Morgane le Fay 🙂#swordtember #swordtember2022 pic.twitter.com/UYJDT1kXw0
— Morgane Malville (@MorganeMalville) September 28, 2022
friends, I was suddenly shitcanned, and having just closed on a home, have zero moneys and am in need of work immediately. I am one of the best in the biz for shaders in Unity, esp in deferred. If you need a graphics nerd or technical artist hmu by DM or info@teamdogpit.com pic.twitter.com/R71pL2GWOz
— Manuela Malasaña (@ManuelaXibanya) September 28, 2022
I've seen lots of people recreating this dr strange portal, so I gave it a go in #EmberGen #realtimeVFX pic.twitter.com/XQIGAoaxhA
— Jason Key (@key_vfx) September 28, 2022
#geometrynodes Offroad Rig Generator v04 is here !
— Miettinen Jesse / Blenderesse (@JesseMiettinen) September 28, 2022
With new DRIFT option 🤩 ! Automated leaning on corners, fake wiggle scaling option and performance improvements ! #b3dhttps://t.co/24QuvQ0quu pic.twitter.com/zMeG7rKdZY
Guardrail-grinding#indiegamedev #pixelart #flutter #gamedev #outrun #racing pic.twitter.com/MPrtT1gkPz
— David Donze (@MissionCTRLGame) September 20, 2022
Hot animation made in #Cinema4D 2023 and #Redshift3d by Christian Wolff, https://t.co/ZHRJfBSymX @pixellusionvfx pic.twitter.com/DGNMTWpKYX
— David McGavran (@dmcgavra) September 28, 2022
evening classroom #blender3d #b3d #photoshop pic.twitter.com/VgqPvSWEJ7
— mclelun lee (@mclelun) September 29, 2022
umbrella shader #UE5 pic.twitter.com/32wn2ljTSx
— Lushfoil Photography Sim (@cavesrd) August 2, 2022
Quick video on how I made the Clouds in my game.#UE4 #UnrealEngine #IndieDevs #gamedevelopment #Houdini pic.twitter.com/cf1iDGJrXP
— Jesper Bergman – Spell Defender (@Ejjben) February 27, 2022
4つできたので一旦まとめ。#animation #2danimation #madewithspine pic.twitter.com/mI3rhR84Ti
— おっきい芋🥑 (@imo_dekai) September 26, 2022
I finally found the time to participate to #TechnicallyAChallenge on @HarryAlisavakis's Discord server, the current theme is Glitch and I wanted to make a Pixelizer gun like in the latest Ratchet & Clank game.#RatchetAndClank #madewithunity #unity3d #gamedev #indiedev #shaders pic.twitter.com/145ccGzAGB
— Anthelme (@anthelme_dumont) September 29, 2022
Hey 👋
— rikoo (@KubiakErik) September 30, 2022
Let's have some summer vibes 🏖 just before entering the spooky with my entry for #TechnicallyAChallenge Sand X Castle from @HarryAlisavakis
It's a game where you can build a sand castle!
Sounds on🎶
HQ in Comments.https://t.co/qJ0UozbtUF#madewithunity #indiedev #b3d pic.twitter.com/vBKVjDmuib
#blender #b3d #geometrynodes
— 五天晴 (@wutianqing_) September 30, 2022
publish my ink brushhttps://t.co/wNXWvnOVyS
enjoy~all is free~🤪 pic.twitter.com/Nbi3anIfVm