Back from when I was working on the fan art from that one Star Wars scene. ✨
— Sirhaian 🔪🍰 (@Sirhaian) July 12, 2020
I need to find time to make more of these scenes. 💦 pic.twitter.com/sL0OPgrdOL
tired 1/3 pic.twitter.com/tKuUScoTlt
— Maeve 🌟 (@Drawmaevedraw) July 13, 2020
Ok this hashtag is better! #under10kgang
— Carlos Behrens (@carlosbehrens) July 13, 2020
My name is Carlos and I'm a 3D artist working for games and films. Here is part of what I do. pic.twitter.com/WrVW1za4j4
all constraints explained with an example | free project filehttps://t.co/pBOXC2h58q
— Gurlaldeep singh (@gurlaldeep1997) July 13, 2020
🙏retweet & support#b3d #blender3d pic.twitter.com/p5mKOBC6so
🥳Hey! We finished that pink thing 😀 Play and vote for #pinkriver on #gmtkjam here: https://t.co/uHiPVgjhX8 #gamedev #indiedev #pixelart #madewithunity 🥳 pic.twitter.com/GALEQDCSLp
— Hannes Rahm (@kebabskal) July 12, 2020
Oh my days, so many good artists! Here’s my contribution, artist in the games and animation industries! #NobodyArtistClub pic.twitter.com/RzVFRyMLAs
— Matt, Art Mart 🦊 (@mattsanzart) July 14, 2020
In the void gate, out the head all hooked up now 🙂 still a bunch more fx work to get it just right, but I'm stoked the basic concept is working! pic.twitter.com/Ta3xWP6VGa
— Powerhoof (@Powerhoof) July 13, 2020
Made with @JangaFX EmberGen, realtime GPU based volumetric fluid solver. Exported to after-effects for some comping. Can't believe that 45 seconds took 3 mins to render!! pic.twitter.com/7p4HSAgr08
— mrstevens (@kreativekow) July 13, 2020
– – can't finish it I'm noob #UE4 #gamedev pic.twitter.com/cKvDF5LteE
— Husky (@HHHHHusky) July 14, 2020
✨Hi #PortfolioDay!✨
— ☕Kally Mihova☕ (@KallyMihova) July 14, 2020
My name's Kally, I'm a Texture/Environment artist looking for a job or internship in the games industry🎮 I'm a fan of colors and stylized art!
Check out my art 🌸https://t.co/ohKTf2dciu🌸#gamedev #gameart #SubstanceDesigner #textures #3dart pic.twitter.com/RVGpWCxTBQ
While we're looking for funds to produce Foretales, part of Alkemi is available for work for hire. If you need support for a project from talented artists, tech artists, motion designers capable of this kind of things 👇(and many many more)
— L'Alkemiste (@alkemigames) July 13, 2020
my DM are open.
RTs appreciated. pic.twitter.com/8VUYnItriQ
ohno
— ✨Rafles✨ (@SrRafles) July 14, 2020
IT'S ONE OF THEM!! pic.twitter.com/V9VFSfMb61
Some flowers I made a while ago for a project I'm working on! 🌼🌿 #b3d #substancepainter pic.twitter.com/ZWMIIugQ7e
— Jasmin Habezai-Fekri ✨ (@lowpolycurls) July 14, 2020
Added some gardening mechanics to my game 🪴 I've been working on this environment for quite some time so it's nice to finally have some gameplay in! 🌱🌳 #gamedev #madewithunity #techart pic.twitter.com/9LGeezZlxD
— Laure 🦝 (@Laure_DeMey) July 14, 2020
Happy #PortfolioDay everyone! I'm Matthias, a freelance material artist and Substance enthusiast from Germany.
— Matthias Schmidt (@flownepp) July 14, 2020
My Artstation: https://t.co/MCvoyvP6ym#gamedev #IAMSomebodyArtistClub pic.twitter.com/9fO42PZXjQ
Hit Impact effects for @RumbleArenaGame
— Dmitry Bogatov (@DestroyeerVFX) July 14, 2020
Ingame videos: https://t.co/K5q0gzIIIj#VFX #madewithunity #realtimevfx #RumbleArena pic.twitter.com/yZYzNq9FXs
Hi! I'm fx and background designer and fx animator, slowly getting into character animation and visual direction. #NobodyArtistClub #under10kgang pic.twitter.com/O8JgJdvVVT
— Lightsoul (@Lightso88911963) July 14, 2020
Hey #PortfolioDay !
— Chris Vasquez (@3xChris) July 14, 2020
My names Chris, I love to make environment art for video games, & bring them to life w/ materials and shaders!
🎨Portfolio: https://t.co/hfvWMZpyfd
💌chrisxvasquez@gmail.com#under1kgang #under10kgang #polycount #gameart #artstationhq pic.twitter.com/SP1AD3HkMz
Hi! #PortfolioDay . My name's Sjors. Currently working as a realtime vfx artist at Axis Studios. Mostly focusing on stylised. Portfolio can be checked out of yonder: https://t.co/EAOmAKdfXn Thanks for looking :). pic.twitter.com/KUFvCalDGr
— Sjors DL (@Madamadamado) July 14, 2020
I've been experimenting with some simple procedural planets to liven up my little Outer-Wilds-inspired solar system. I made a video about the process, so take a look over here if that sounds interesting! https://t.co/14apVAOvSw#madewithunity #unity3d pic.twitter.com/4POOxKN2nA
— Sebastian Lague (@SebastianLague) July 14, 2020
I've published a new blog post about how the Shadow Move effects were rendered in Killer Instinct #BringBackKIhttps://t.co/LMvgDcS1la pic.twitter.com/hZ550BwsJz
— Jon Moore (@jonmanatee) July 14, 2020
Day 14 – Scale , Animals
— Simon (@Simon_Houdini) July 14, 2020
Quick Scale material. Tiled Geometry is procedural created and auto converted into a heightmap. Then used the height map for displacement.#houly2020 #hlscale #dailychallenge #houdini #procedural pic.twitter.com/5lT1ikAwT4
#PortfolioDay again? #under10kgang??? no problem. 👌
— anthea✨ (@potapome) July 14, 2020
I'm anthea, a 3D environment and character artist. admirer of beautiful colors, tasty materials and wacky shapes ✨
🔗 https://t.co/JYcioX0UoD
💌 anthea.vanleeuwen@gmail.com pic.twitter.com/nTxcA1mdY1
heyo my good people! sharing some Behind THe Scenes RnD I was doing for the NUKE promo. i made many more but there were the ones I saved. @sidefx #houdini #explosions #FX #VFX #bigboom #nuke #art @RebelwayVfx pic.twitter.com/Dd89vTk1dy
— Urban Bradesko (@BradeskoUrban) July 15, 2020
It's been a long time coming.
— ROUTE 59 ➡ NECROBARISTA ON PC JULY 22!!! (@route59games) July 15, 2020
Necrobarista launches July 22, 2020 via Steam and GOG.
TRAILER: https://t.co/3CW20Q0aaa
WISHLIST: https://t.co/v83KbkZp2Q
PRESSKIT: https://t.co/GJCP1ij3zx
💀☕💞 pic.twitter.com/JjxsKkZNUS
My old work:
— Dmitry Bogatov (@DestroyeerVFX) July 15, 2020
K/DA Lux Fan-Art 😄
At that moment, I was very inspired by Kevin's @Sirhaian work. I want to share this with the others
Light Binding
More HQ video: https://t.co/9qntBLAIGf#unity #VFX #LeagueOfLegends #Lux #fanart pic.twitter.com/d3ekcraM3b
I made a box tonight. It's pretty ordinary and it's my first sculpt in a long time – I'm not very good at sculpting, haven't done it a lot. I was on the fence about sharing it because it's so ordinary and basic, but I wanted to encourage others to show their work that they may… pic.twitter.com/vAjYypUIBG
— Kate 👻 (@ofkaters) July 16, 2020
— Christian Sparks (@hippowombat) July 16, 2020
Boy on the beach pic.twitter.com/koFWT0bQbe
— Chard (@animtree) July 16, 2020
Made a little "how-to" for my recent #slinky setup in #sidefxhoudini pic.twitter.com/EOzVisoKw1
— Stephan Walsch (@swalsch) July 16, 2020
I was a little nervous about posting my art alongside so many amazing artists but I'm just going to go for it and then hide! #NobodyArtistsClub #IAMSomebodyArtistClub #under10kgang pic.twitter.com/dcmuaWVFey
— Tom C Williams (@tomtusk) July 14, 2020
Took a detour to revisit an old nemesis of mine: FFT ocean wave simulation! I finally managed to get it up and running after much fumbling around. Now to finish it off with shading! pic.twitter.com/ug6pmAbYxp
— Dihara Wijetunga (@diharaw94) July 16, 2020
My new work inspired by explosions that I watched from @godsgreg twitter#Unity #vfx #realtimeVFX pic.twitter.com/UTtSHK8FYy
— Dmitry Bogatov (@DestroyeerVFX) July 16, 2020
Tutorial link: https://t.co/4MVyNrTKnq Make it rain on everything you love with @AmplifyCreates shader editor inside @unity3d Follow me on Patreon for source files and extra goodies. https://t.co/XnHVp1U7hs #gamedev #indiedev #unity3d #madewithunity pic.twitter.com/ik3xh8kNff
— PolyToots (@PolyToots) July 16, 2020
Is that a hill?#UE4 #gamedev #indiegame #lowpoly #adventure #indiedev #UnrealEngine #madewithunreal #gaming pic.twitter.com/HjHJYtVeSj
— Margarita (@ritamirgo) July 17, 2020